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The original Patches was an idea I'd had some time ago that I wanted to do, just to
refresh my game-making skills. I've been doing a lot of Web development lately and
I don't get much chance to work on 3D stuff.
The Mac OS X version includes a pure Cocoa UI that I used as training for this new
way of coding on the Macintosh. I have two things to say about this experience:
a) Apple's documentation is sorely lacking; b) once you figure it out, it's the best
thing since sliced bread. Using the basics is easy, and creating custom stuff is too,
it's a very good balance between the two.
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